Image - 2026-09-07 13:02
Art style: 3D Pixar. Syn_child running in the middle ground; mama leaning in the near foreground; papa standing further back in the frame. Между ними меньше полушага. Syn_child is running on деревянный пол in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on камера и родители попеременно. Слегка раскинуты в движении. Радостная улыбка. Syn_child wears детский повседневный образ. Mama is leaning on пол in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on syn_child. Одна рука слегка тянется вперёд. Нежность и гордость. Mama wears аккуратный семейный образ. Papa is standing on пол further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on syn_child. Руки свободны, готов сделать шаг. Мягкая улыбка. Papa wears аккуратный семейный образ. Divan sits in the near foreground in the background. Medium-wide shot from a low angle, 9:16. Horizon ровный. Вертикальный кадр 9:16, устойчивый старт в момент вбегания ребёнка. Foreground: полосы солнечного света на деревянном полу. Midground: ребёнок между родителями. Background: светлые стены, диван, полки. Key light из больших окон сзади-слева, мягкий тёплый дневной свет. Лёгкие, под ногами и мебелью. Focus: ребёнок и взгляды родителей. Dominant palette: тёплое золото, кремовый, медовый, мягкий коричневый. SPATIAL LOCK: между ними меньше полушага между ними около шага оба стоят на одном деревянном полу. GAZE LOCK: syn_child head facing camera eyes on камера и родители попеременно; mama head in three-quarter turn to screen-right eyes on syn_child; papa head in three-quarter turn to screen-left eyes on syn_child. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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