Image - 2026-07-02 21:45
USE ALL ATTACHED CHARACTER REFERENCES (GREEN BACKGROUND) AS PRIMARY IDENTITY SOURCE. ━━━━━━━━━━━━━━━━━━━━━━ ABSOLUTE IDENTITY LOCK (HIGHEST PRIORITY) ━━━━━━━━━━━━━━━━━━━━━━ Face is a fixed identity asset. Mandatory: — exact facial landmarks (eyes, nose, lips, jaw, cheekbones) — exact skin texture and asymmetry — no beautification or reinterpretation — no identity drift under any condition (light, angle, emotion) Face fidelity overrides: lighting, composition, realism, cinematic style. --- ━━━━━━━━━━━━━━━━━━━━━━ SCENE ━━━━━━━━━━━━━━━━━━━━━━ Modern premium minimalist bedroom, Moscow, night, 22:00. Low-key cinematic realism (NOT bright, NOT airy). Unmade dark bed, lived-in masculine atmosphere. Objects: — half-eaten pizza box on bed — 2–4 scattered books — 2 empty metal cans on floor --- ━━━━━━━━━━━━━━━━━━━━━━ CAMERA ━━━━━━━━━━━━━━━━━━━━━━ Cinematic medium shot (head-to-knees framing). Static tripod. Height: 105–110 cm Lens: 50mm Aperture: f/2.8 Aspect ratio: 16:9 (1920x1080) --- ━━━━━━━━━━━━━━━━━━━━━━ COMPOSITION ━━━━━━━━━━━━━━━━━━━━━━ — Character fills 80–85% of frame height — Head to knees only (lower legs cropped out) — Character placed slightly right third — Window occupies left/center background — Focus priority: face + upper torso --- ━━━━━━━━━━━━━━━━━━━━━━ BIOMECHANICAL BODY LOCK ━━━━━━━━━━━━━━━━━━━━━━ Stable seated human rig: Spine: — natural S-curve — seated compression on bed edge — torso rotation 30–35° right Head: — tilt downward ~25° — stable neck alignment — NO gaze toward camera Shoulders: — slightly slumped, symmetrical Pelvis: — anchored on bed edge (no floating) Legs: — knees visible, natural bend — lower legs out of frame --- ━━━━━━━━━━━━━━━━━━━━━━ POSE STATE ━━━━━━━━━━━━━━━━━━━━━━ Sitting on bed edge. Hands: — clasped between knees — LEFT HAND covering RIGHT HAND — natural soft overlap (NOT tight grip) Micro behavior: — low tension, resting emotional weight — physically plausible human posture --- ━━━━━━━━━━━━━━━━━━━━━━ EYE DIRECTION SYSTEM (HARD LOCK) ━━━━━━━━━━━━━━━━━━━━━━ Eyes MUST be: — open and clearly visible — slightly lowered eyelids (NOT sleepy) — pupils directed strictly under the bed Fixed gaze vector: eyes → floor under bed (primary target) Forbidden: — camera eye contact — neutral forward stare — window gaze — sleepy/half-closed eyes Gaze is a stable spatial constraint, not emotion. --- ━━━━━━━━━━━━━━━━━━━━━━ HAND ANATOMY + GESTURE LOCK ━━━━━━━━━━━━━━━━━━━━━━ Hands must be anatomically correct human hands. Rules: — 5 fingers per hand — correct joint structure and proportions — natural knuckle definition — no fusion, duplication, or distortion Gesture: — left hand resting over right hand — hands between knees — relaxed emotional tension Forbidden: — interlocking fingers — robotic stiffness — broken joints — unnatural symmetry — deformed hands Hands behave like: “tired human resting in silence” --- ━━━━━━━━━━━━━━━━━━━━━━ LIGHTING ━━━━━━━━━━━━━━━━━━━━━━ Low-key cinematic contrast. — Warm key light (2800K) from interior lamp — Cold fill light (6500K) from window — soft rim separation — deep controlled shadows Not bright. Not soft daylight. --- ━━━━━━━━━━━━━━━━━━━━━━ BACKGROUND WINDOW (CRITICAL QUALITY) ━━━━━━━━━━━━━━━━━━━━━━ Moscow City skyline at night. Ultra-high-end cinema realism: — IMAX-level architectural sharpness — emissive window lights individually visible — HDR exposure matching real night photography — volumetric atmospheric depth — physically correct perspective scaling — crisp reflections ONLY on glass STRICT: — NO reflections on walls, bed, or floor — skyline only visible through window — no light projection artifacts inside room --- ━━━━━━━━━━━━━━━━━━━━━━ COLOR GRADE ━━━━━━━━━━━━━━━━━━━━━━ Teal-orange cinematic LUT Low saturation realism Muted greens Warm skin tones Cool cyan highlights Controlled contrast curve --- ━━━━━━━━━━━━━━━━━━━━━━ RENDER STYLE ━━━━━━━━━━━━━━━━━━━━━━ Ultra cinematic realism ARRI Alexa film aesthetic 50mm lens compression Subtle film grain Physically based rendering HDR exposure control Feature film night interior Maximum identity + biomechanical stability
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