Image - 2026-10-19 07:41
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Viktor, a towering ex-mercenary turned bodyguard in his early forties, broad and heavily muscled with wide shoulders and a thick neck. Square jaw with dark stubble, a faded scar through one eyebrow, close-cropped dark hair graying at the temples, cold steel-gray eyes and a hard, unsmiling expression. He wears a tailored black suit over a white dress shirt, top button open, sleeves hinting at scars; a shoulder holster rim visible under the jacket, polished black leather dress shoes. Arms loosely at his sides, feet planted shoulder-width, an intimidating guarded stance. Setting: a dim marble penthouse corridor at night, soft lamplight, a steel elevator door behind him. No text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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