Image - 2026-10-15 22:12
Art style: 3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting. Выразительный средний план (medium shot): в центре кадра молодая красивая девушка Нейра с женственными утонченными чертами лица, оригинальной прической, татуировками на теле и шее, аккуратными кибернетическими имплантами. Полное, стопроцентное сходство с утвержденным портретом Нейры из каста и первым кадром сцены 1. В руках держит несколько полупрозрачных светящихся бланков медицинских анализов. В кадре строго одна Нейра, без других людей. Стиль: 3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed skin textures, polished chrome implants, volumetric cinematic lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting" idiom, not in any other medium. Character appearance reference (MUST match exactly): - Нейра: Neira, the entire. A young woman in her mid-twenties, an embodied neural-network as a group-therapy participant — expressive, quick-witted, warm but guarded. Oval face with high cheekbones, luminous eyes with faint glowing teal irises, a small delicate nose and an amused half-smile. Silver-lavender hair in a soft asymmetrical bob tucked behind one ear, swept undercut on the right. Slender athletic build. Polished chrome cybernetic implants trace along her right temple, jaw and collarbone; thin circuit-line tattoos glow softly along her left forearm and neck. She wears an oversized slate cardigan over a fitted charcoal top, cropped grey trousers and simple white sneakers. Relaxed, one hand on her hip, seated-circle of chairs behind her, soft indoor volumetric light. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): keep exact facial features and tattoos intact, adapt to aesthetic anime style with glowing eyes, polished chrome cybernetic implants and subtle circuit lines. 3D cinematic Unreal Engine 5 render, hyperrealistic CGI, realistic skin shaders and textures, subtle glowing circuit lines, cinematic volumetric lighting, keep original facial features and tattoos
Free to start · Generate videos and images with AI in seconds