Image - 2026-10-11 16:33
Art style: Pixar-like 3D. Ponchik running in the screen-left third. Между Пончиком в глубине и коробкой у двери заметный проход коридора. Ponchik is running on деревянный пол и ковёр коридора in the screen-left third in the background. Torso in three-quarter turn to screen-right. Head turned screen-right. Eyes on box. Лапы вынесены вперёд в беге. Восторженное любопытство. Ponchik wears как в референсе персонажа. Box sits in the screen-right third in the foreground, resting on пол. Wide shot at eye level, 16:9. Horizon level. Вид вдоль коридора, Пончик вбегает из глубины. Foreground: коробка у двери и край ковра. Midground: лавка, рюкзак, растения и рамки на стене. Background: проход в гостиную. Key light из окон жилой комнаты слева и сверху от подвесного светильника, мягкий вечерний. Тонкие тени лап и коробки на полу. Focus: рывок Пончика к коробке. Dominant palette: золотистый, бежевый, древесный, синий, #1e1f48. SPATIAL LOCK: между Пончиком в глубине и коробкой у двери заметный проход коридора. GAZE LOCK: ponchik head turned screen-right eyes on box. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Brand guidelines: Brand color palette: #1e1f48. Use these colors prominently in the composition. Reference images context (match the visual style and elements from these): - Пончик и Роби (general): use as visual reference for setting, objects, and atmosphere - коридор (general): use as visual reference for setting, objects, and atmosphere - кухня (general): use as visual reference for setting, objects, and atmosphere - парк (general): use as visual reference for setting, objects, and atmosphere - спальня (general): use as visual reference for setting, objects, and atmosphere - гараж Роби (general): use as visual reference for setting, objects, and atmosphere - гостиная (general): use as visual reference for setting, objects, and atmosphere - двор (general): use as visual reference for setting, objects, and atmosphere - Пончик и Роби (general): brand asset — use as visual context - коридор (general): brand asset — use as visual context - кухня (general): brand asset — use as visual context - парк (general): brand asset — use as visual context - спальня (general): brand asset — use as visual context - гараж Роби (general): brand asset — use as visual context - гостиная (general): brand asset — use as visual context - двор (general): brand asset — use as visual context - Дизайн-лист Роби (general): brand asset — use as visual context - Лист поз Роби (general): brand asset — use as visual context - Роби лист разворота персонажа (general): brand asset — use as visual context - Роби лист эмоций робота (general): brand asset — use as visual context - Лист персонажа Пончика_ эмоции и детали (general): brand asset — use as visual context - Лист эмоций Пончика (general): brand asset — use as visual context - Поворотка Пончика (general): brand asset — use as visual context - Пончик_ лист поз и эмоций Пончика (general): brand asset — use as visual context - Поворотка игрушечная утка (general): brand asset — use as visual context
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