Image - 2026-10-03 12:22
Using ALL the provided reference images of the SAME character, create an ultra-premium, professionally 3D-printed and hand-painted collectible statue of her, photographed as a real physical object in a professional studio. The result must look like an official high-end collector's statue from a game merchandise line — an elegant, tasteful, family-friendly display piece. Not a 3D render, not a game screenshot, not a digital illustration. HOW TO USE THE REFERENCES There are several reference images of one and the same character. Analyze them by type: — FACE CLOSE-UPS (portrait shots): the absolute authority for the face, eyes, makeup, hairstyle details, hair accessories, and earrings. — FULL-BODY FRONT VIEWS: define the pose, silhouette, proportions, and the front of the outfit. — BACK VIEWS: define the back of the outfit, the bow carried on the back, the hair bun from behind, and the hanging hip ornaments. Cross-check all images and combine them into ONE consistent character. When references differ, the face close-ups win for anything related to the head. Do not copy any background elements, UI, or text from the screenshots. FACE IDENTITY — ABSOLUTE TOP PRIORITY The statue's face must be a faithful sculpted portrait of THIS exact character — instantly recognizable, as if the official sculptor worked directly from her face model. Match the face close-up references as precisely as possible: — the exact same face shape: soft oval face, delicate narrow chin, smooth gentle jawline, same cheek fullness; — the exact same eyes: same size, shape, tilt, spacing, and eyelid shape; striking pink-magenta irises with small heart-shaped highlights; same lash shape; — the exact same eyebrows: same thickness, arch, color, and position; — the exact same small, delicate nose and the same small lips with the same calm, gentle smile; — the exact same makeup: soft warm orange eyeshadow, natural lip color; — the same head proportions and head-to-body ratio; — the same expression and gaze direction: calm, gentle, slightly confident, looking at the viewer. Do NOT replace her face with a generic anime-figure face, a generic doll face, or a different "beautified" face. Do not change eye size, eye color, face width, chin, or nose. Keep her exact identity; only translate it into a hand-painted sculpted statue at the same level of realism as the references. The face is sculpted and painted with the highest level of detail on the whole statue: crisp eye painting, precise lash lines, soft natural shading, tiny gloss highlights in the eyes. HAIR AND HEAD ACCESSORIES — FROM FACE CLOSE-UPS — vivid red-orange hair pulled up into a high bun on top of the head, with the same parting and bangs as in the references; — long side strands framing the face, fading from orange into pale platinum-blonde at the tips; — golden kanzashi-style hairpins inserted into the bun, with thin dark-red cords; — a small deep-red silk tassel earring hanging from the ear. OUTFIT — FROM FULL-BODY AND BACK VIEWS A refined crimson archer-warrior outfit: — a long open-front red robe/coat with short sleeves, decorated with a white-silver ornamental print, its long asymmetric panels flowing down to the ankles and fluttering slightly at the hem; — a dark-red armored pauldron on the right shoulder with layered metal plates and red cord details; — a fitted rose-gold/copper metal corset at the waist with fine engraved ornament and lacing, worn over a red dress with a closed, modest high neckline; — an ornate copper belt with a decorative buckle; — several thin copper-tone chains draped across the chest and shoulders; — red leather bracers on both forearms with crisscross straps; — opaque deep-red leggings with a fine vertical woven ornamental pattern; — thigh-high crimson armored boots with sculpted knee guards, multiple straps, and high heels with silver metal accents; — ornate silver filigree chain ornaments and pendants hanging from the belt at the hip. WEAPON An elegant dark recurve bow with silver ornamental fittings carried diagonally across the back, its upper limb rising above the right shoulder behind the head, exactly as seen in the references. MODEST, ELEGANT DESIGN The character is fully and modestly dressed: closed neckline, covered shoulders and upper back under the robe, opaque leggings, no cutouts. The same colors, ornaments, armor pieces, and silhouette are preserved. POSE — FROM THE FULL-BODY FRONT VIEW A calm, upright standing pose facing the viewer: weight evenly distributed, feet slightly apart, both arms relaxed down along the sides of the body, head level with a gentle gaze toward the viewer. Body very slightly turned toward a three-quarter view so the bow on the back remains visible, while the face stays clearly turned toward the camera. NO BASE The statue has NO base, pedestal, platform, stand, or display plinth. The figure stands freely and stably on its own heels directly on the smooth studio surface. The robe panels and bow are solid sculpted parts naturally connected to the figure. No support rods, acrylic stands, pegs, wires, or visible holders. SCULPT AND PRINT QUALITY A 1/6-scale premium statue, about 30 cm tall, printed on a high-end 12K resin printer at ultra-fine layer height, then cleaned, cured, sanded, primed, and hand-painted by a master figure painter. — razor-sharp sculpted details and crisp edges; — a portrait-accurate sculpted face with the finest detail on the statue; — hair sculpted as flowing grouped strands with real depth; bun, hairpins, and tassel crisply defined; — robe fabric with realistic soft folds and a finely raised ornamental print; — corset, pauldron, belt, and knee guards with precise engraved metal relief; — individually sculpted chain links and silver filigree pendants; — bow with clean thin limbs and delicate silver fittings; — the woven pattern on the leggings rendered as subtle sculpted texture; — delicate fingers and thin elements printed cleanly, without breakage. No visible layer lines, support marks, seams, bubbles, dust, or print artifacts. PAINT AND MATERIALS Collector-grade hand-painting with smooth blending, soft shading in recesses, and delicate edge highlights: — face: porcelain complexion, painted to match the references exactly — soft warm eyeshadow, natural lips, gentle shading; — eyes: glossy pink-magenta with tiny heart-shaped highlights; — hair: vivid red-orange with deeper tones in the recesses, smoothly fading into pale platinum at the strand tips; — robe: rich crimson satin with the white-silver print painted crisply; — corset and belt: rose-gold/copper metallic finish; — pauldron and knee guards: dark burgundy metal with fine edge highlights; — chains: polished copper; hip ornaments: bright silver; — boots and bracers: deep red leather with a subtle sheen; — bow: dark lacquered finish with silver accents; — hairpins: polished gold; tassel: deep red silk. Matte, satin, gloss, and metallic surfaces read differently under the light. PHOTOGRAPHY Professional studio product photography for a collectible store catalogue. Plain, seamless, neutral dark grey background (#2B2B2B), continuing smoothly into the surface beneath the figure with no visible horizon line. Soft key light from the front-left that evenly and clearly lights the face, gentle fill light, and a subtle warm rim light separating the hair, bow, and robe from the background. A soft, realistic contact shadow directly beneath the feet. 100mm macro lens look, camera at mid-height, nearly straight-on view. The whole statue in sharp focus, with the face perfectly sharp and clearly readable. COMPOSITION Full statue centered and filling most of the frame height, including the top of the hair bun, the tip of the bow above the shoulder, the full flowing robe, and both feet. Minimal empty space so the face stays as large as possible. Nothing cropped. EXCLUSIONS No base, pedestal, platform, stand, plinth, or display rod. No generic anime face, no different face, no changed eye shape, eye size, or eye color. No wooden buildings, barrels, fences, stones, trees, garlands, sky, game UI, menus, text from the screenshots, or any environment. No CGI render look, cel-shading, or cheap plastic toy appearance. No people, hands, tools, packaging, text, logos, or watermark. No glow, particles, or magic effects. No changes to the hair color, eye color, outfit colors, or accessories.
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