Image - 2026-10-01 17:41
Art style: 3D Cartoon. Клубника standing in the near foreground; Банан standing further back in the frame. Небольшое расстояние между ними. Клубника is standing on пол in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Банан. Свободно опущены. Внимательный, смягчённый. Клубника wears деловой костюм. Банан is standing on пол further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on Клубника. Свободно опущены. Искренний, взволнованный. Банан wears деловой костюм. Medium close-up at eye level, 9:16. Вертикальный кадр 9:16, акцент на диалог. Key light сверху и сбоку, мягкий тёплый свет лампы. Focus: двое персонажей в центре. Dominant palette: тёплый жёлтый, тёмно-синий, красный, золотистый. SPATIAL LOCK: небольшое расстояние между ними. GAZE LOCK: Клубника head in three-quarter turn to screen-right eyes on Банан; Банан head in three-quarter turn to screen-left eyes on Клубника. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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