Image - 2026-09-30 07:36
The attached image is a strict layout and style reference: an equirectangular planet texture that will be wrapped onto a 3D sphere. Fit the entire reference into the 16:9 canvas by squeezing it horizontally. Keep everything from the very top edge to the very bottom edge and from the very left edge to the very right edge. Do not crop anything and do not add empty margins or bars. Repaint the whole texture in the same hand-painted fantasy map style as its painted continents: soft painterly textures, small top-down three-dimensional mountains, dense painted forests with individual trees, snowy taiga with individual snowy fir trees, sand dunes, black volcanic rock with craters, turquoise shallow coastal water fading into deep blue ocean. The polar ice, glaciers and the southern volcanic land are rough placeholders: repaint them in the same detailed painterly style. Keep every continent, island, coastline, river, lake and mountain range exactly where it is relative to the whole image, with the same shape. Do not move, add or remove land. This is an equirectangular projection, so: - Keep the top and bottom areas horizontally stretched exactly as in the reference. - Top edge (north pole): the northern coasts turn into glaciers, then broken sea ice, then a solid polar ice cap across the whole top edge. - Bottom edge (south pole): a dark volcanic continent covering the whole bottom edge like Antarctica, with snow and ice increasing toward the very bottom, and a volcanic peninsula reaching up in the middle. - The left and right edges must be open ocean that continues seamlessly from one edge to the other. The result must be one flat rectangular texture only. No text, no labels, no borders, no markers, no frame, no compass.
Free to start · Generate videos and images with AI in seconds