Image - 2026-09-25 09:29
Art style: 3D Cartoon. Full-length view, the entire figure visible from head to feet, standing upright and centered — a weary lower-class worker who is a large red apple with a humanlike body: rounded apple torso with slightly bruised, dull crimson skin, a small brown stem and one wilted leaf on top of his head. Tired sunken eyes with heavy bags, downturned mouth, a short stubbly expression of exhaustion. On his forehead glows a faint timer reading "21" days. Thin humanlike arms and legs; big rough calloused hands with cracked knuckles. He wears a patched grey work jumpsuit, frayed sleeves rolled up, a worn tool-belt, and scuffed dusty work boots. Slightly stooped, shoulders slumped, one hand wiping his brow. Behind him a dim shop-shelf city of stacked crates and narrow alleys under low warm light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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