Image - 2026-09-23 13:39
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (The Devil + Artyom): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep every character exactly on-model — same face, hair, proportions, costume, ornament. ATTACHMENT ORDER: the 1st sheet is THE DEVIL — copy him exactly: a long GOAT-LIKE SKULL for a head, tall CURLING RAM HORNS with ring motifs, a mane of black smoke-flame hair, two EMBER EYES, soot-black skin cracked with glowing ember lines, a tattered CRIMSON-AND-BLACK folk-embroidered caftan hung with chains; head low on a short thick neck. The 2nd sheet is ARTYOM: about twenty, shoulder-length dark-blond curtain hair, BROWN leather armor with green-and-gold embroidery, a MOSS-GREEN cloak, and his NAGINATA — a long polearm with a slender curved single-edged blade, small round guard and red-brown wrapped shaft. The 3rd image is the PREVIOUS FRAME — use it only for the sword already stuck in the demon's left eye, the light and the colors. ONLY TWO CHARACTERS: the Devil and Artyom. Nobody else in the frame. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. CAMERA: low, from behind Artyom's shoulder. Artyom in the near foreground at the bottom of the frame, seen from behind and in three-quarter, his green cloak flying. The Devil's head and shoulders loom large in the upper middle of the frame, FACING TOWARD US — so the demon's LEFT eye is on the VIEWER'S RIGHT and his RIGHT eye is on the VIEWER'S LEFT. SCENE: «Both Eyes»: Artyom «Serdtse» has just hurled his naginata like a javelin while the demon was turned toward the others — his throwing arm still extended forward, hand open, body following through, other arm swung back for balance. A thin flat motion trail runs from his hand to the demon. The naginata has struck home: its curved blade is buried in the demon's RIGHT EYE — on the VIEWER'S LEFT — the long red-brown shaft jutting out of the goat skull. The demon's LEFT EYE — on the VIEWER'S RIGHT — already holds Misha's village sword from before, its hilt sticking out. Now BOTH eyes are pierced: from each socket bursts a flat splash of ember-orange light and black smoke-flame motifs — no realistic blood, no gore. The Devil «The Unmaker of Worlds» rears back, skull thrown up, jaws gaping in a howl, both clawed hands flung up toward his face. Forest clearing, carved stone columns, pines, red dusk sky with a black sun. Mood: blinded. NEGATIVE: no ornamental frame, no border, no margins, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text, no both weapons in one eye, no weapon in the forehead, no burning eye left open, no realistic blood, no gore, no human demon, no human face on the demon, no long neck, no naginata still in Artyom's hand, no extra arms, no disembodied hands, no twisted anatomy, no third character.
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