Image - 2026-09-17 10:58
Art style: Pixar-like 3D. Dyk standing in the near foreground; Sulya running further back in the frame. Sulya is passing Dyk on the right. Dyk is standing on floor in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Sulya. Signaling. Urgent. Dyk wears black tracksuit, black gloves. Partially behind none. Sulya is running on floor further back in the frame in the foreground. Torso in right profile. Head turned screen-right. Eyes on exit. Clenched in motion. Determined speed. Sulya wears black tracksuit, black gloves. Partially behind none. Medium-wide shot at eye level, 9:16. Horizon middle. High energy handheld feel. Foreground: bank counters. Midground: the running team. Background: window with blue flashes. Key light side, hard. Fast-moving shadows on the floor. Focus: Sulya in motion. Dominant palette: electric blue, shadowy brown, black. SPATIAL LOCK: Sulya is passing Dyk on the right. GAZE LOCK: Dyk head in three-quarter turn to screen-right eyes on Sulya; Sulya head turned screen-right eyes on exit. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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