Image - 2026-09-09 20:42
Art style: Claymation. Artem walking in the screen-left third; Maxim walking in the screen-right third. They walk side by side with space between them. Artem is walking on floor in the screen-left third in the midground. Torso facing away from camera. Head facing away from camera. Eyes on exit. Maxim is walking on floor in the screen-right third in the midground. Torso facing away from camera. Head facing away from camera. Eyes on exit. Wide shot at eye level, 16:9. Horizon eye_level. Walking away from the camera. Foreground: darkening lab floor. Midground: walking characters. Background: brightly lit exit door. Key light overhead, sequentially failing. Moving shadows as lights turn off. Focus: the rhythm of the turning off lights. Dominant palette: stark white, jet black, cool grey. SPATIAL LOCK: they walk side by side with space between them. GAZE LOCK: Artem head facing away from camera eyes on exit; Maxim head facing away from camera eyes on exit. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: high-end 3D cinematic claymation / stop-motion — hyper-stylized cartoon proportions with sharp geometric heads, huge bulging matte-white eyes with tiny sculpted pupils, sculpted hand-painted hair. Skin and hair show a tactile polymer-clay texture with subtle surface imperfections, slight bumps, soft matte finish — looking exactly like a physical hand-sculpted clay model. Clothing and accessories rendered hyper-realistically (glossy nylon, ribbed knit, leather, metal). Cinematic warm ambient practical-source lighting. 8k Octane render quality. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Artem: A focused man in his mid-20s, with short-cropped dark hair and a clean-shaven face. He wears a sleek, charcoal-grey minimalist tech-jacket with subtle LED accents. His expression is often one of intense calculation, marked by narrowed grey eyes behind thin, rimless smart-glasses. Standing in a brightly lit, sterile laboratory filled with holographic projections and metallic surfaces, he carries a small, pulsating chrome device. His posture is rigid and alert, reflecting a high-intelligence, cautious nature. His clothing is made of synthetic, smooth fabrics that look out of place in older settings. - Maxim: A vibrant man in his late 20s, with slightly messy auburn hair and a friendly, energetic face. He is dressed in a multi-pocketed olive green utility vest over a breathable athletic shirt. He has a broad, athletic build and an easy-going smile that hides a quick wit. He stands in a high-tech lab environment, leaning against a white composite desk. His movements are fluid and confident, projecting an aura of adaptability. He has a small tattoo of a gear on his right forearm and wears a digital glowing watch.
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