Image - 2026-09-08 10:12
Art style: 3D Pixar. Casper standing in the middle ground. Casper is standing on floor in the middle ground in the foreground. Head facing camera. Eyes on Vex. Not visible. Fierce determination. Casper wears heroic tech-suit. Partially behind none. Close-up at eye level, 9:16. Intense focus. Key light front, glowing. Focus: eyes. Dominant palette: white, cyan, dark purple. GAZE LOCK: Casper head facing camera eyes on Vex. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Каспер: Молодой человек около 20 лет, атлетичного телосложения, с короткими темными волосами, уложенными вверх. У него выразительные голубые глаза, которые начинают светиться ярко-бирюзовым светом при использовании способностей. Черты лица резкие, волевой подбородок. На руках надеты технологичные браслеты-манипуляторы. Его окружает аура голубых электрических разрядов. Фон — кабина управления или крыша здания.
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