Image - 2026-09-07 19:11
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, a seven-year-old boy named Artem centered in the frame. He has a small slender build, pale fair skin with a light dusting of freckles across his nose, and a soft round face. His eyes are large, expressive and warm hazel-brown, framed by long lashes, with a gentle kind smile. His hair is short, fine and light-brown, freshly regrown after treatment — a little uneven and downy. He wears a cozy oversized striped teal-and-white long-sleeve shirt, comfortable soft grey joggers, and simple blue canvas sneakers with white laces. A small hospital wristband circles one wrist. He stands relaxed, one hand holding a small stuffed rabbit, chin lifted with quiet hopeful courage. The setting is a bright, calm sunlit children's hospital corridor with pastel walls and a large window behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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