Image - 2026-09-07 00:57
Art style: 3D Pixar. Char_0 walking in the near foreground; char_1 walking further back in the frame. They walk side by side with a small space between them. Char_0 is walking on marble floor in the near foreground in the midground. Torso facing camera. Head in three-quarter turn to screen-right. Eyes on Victor. Holding tablet. Explaining confidently. Char_0 wears Alexander's fixed look. Partially behind none. Char_1 is walking on marble floor further back in the frame in the midground. Torso facing camera. Head in three-quarter turn to screen-left. Eyes on Alexander. At sides. Listening attentively. Char_1 wears Victor's fixed look. Partially behind none. Wide shot at eye level, 9:16. Horizon middle. Symmetrical composition, characters walking toward lens. Foreground: polished marble floor with reflections. Midground: walking characters. Background: golden hotel lobby columns and soft evening lights. Key light front_left, soft ambient. Soft shadows on marble floor. Focus: characters in center. Dominant palette: gold, cream, deep brown. SPATIAL LOCK: they walk side by side with a small space between them. GAZE LOCK: char_0 head in three-quarter turn to screen-right eyes on Victor; char_1 head in three-quarter turn to screen-left eyes on Alexander. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Планшет с синим чертежом (prop): Планшет с неоновым синим чертежом интерьера на экране. Изображены план и разрезы комнаты в футуристичном стиле. - Роскошный вестибюль отеля (location): Просторный современный холл с мраморным полом, массивной люстрой и панорамными окнами с видом на ночной город. Интерьер выполнен в теплых золотистых тонах с использованием дерева и камня.
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