USE THE PROVIDED STARTING IMAGE AS THE ABSOLUTE VISUAL REFERENCE FOR THE ENTIRE VIDEO. IMAGE L...
USE THE PROVIDED STARTING IMAGE AS THE ABSOLUTE VISUAL REFERENCE FOR THE ENTIRE VIDEO. IMAGE LOCK — ABSOLUTE: The starting image must remain visually unchanged throughout the entire video. Do not change the composition, environment, character positions, character identities, colors, proportions, faces, fur, or appearance. Do not regenerate or redesign the scene. CHARACTER LOCK — ABSOLUTE: There are EXACTLY THREE characters in the video. ONLY these three characters may appear: 1. PERSIK — the orange/red cat. 2. SKY — the dog. 3. STRAY CAT — the gray street cat outside the window. NO OTHER CHARACTERS ARE ALLOWED. Do not add people. Do not add other cats. Do not add other dogs. Do not add birds, rats, animals, silhouettes or background characters. The three characters from the starting image must remain the ONLY characters visible during the entire video. IMPORTANT: Do not change the number of characters. Do not make any character disappear. Do not create duplicate characters. Do not replace one character with another. Do not introduce any new character during camera movement. ANIMATION: Keep the original image composition static. Only animate the three existing characters from the starting image with subtle natural movements: small head movements, blinking, facial expressions, slight body movements and natural mouth movement during speech. The environment must remain static. Do not change the background. Do not change the room. Do not change the window. Do not move objects. No scene transition. No cuts to a different location. DIALOGUE — STRICT SPEAKER LOCK: FIRST SPEAKER — STRAY CAT: The GRAY STRAY CAT outside the window speaks ONLY this line: «Я дерусь с котами, ем птиц с перьями, завтракаю крысами». ONLY the GRAY STRAY CAT speaks this sentence. Persik and Sky MUST remain silent while this line is spoken. SECOND SPEAKER — SKY: After the gray stray cat finishes speaking, the DOG SKY speaks ONLY this line: «Вот это жизнь! Романтика!» ONLY SKY, THE DOG, speaks this sentence. Persik and the gray stray cat MUST remain silent while Sky speaks. THIRD SPEAKER — PERSIK: After Sky finishes speaking, the ORANGE/RED CAT PERSIK speaks ONLY this line: «Всё. Больше никогда не пойду на улицу». ONLY PERSIK, THE ORANGE/RED CAT, speaks this sentence. Sky and the gray stray cat MUST remain silent while Persik speaks. SPEAKER IDENTIFICATION — CRITICAL: GRAY CAT = first voice and first dialogue. DOG SKY = second voice and second dialogue. ORANGE/RED CAT PERSIK = third voice and third dialogue. Never swap voices between characters. Never give Persik the stray cat's dialogue. Never give Sky Persik's dialogue. Never give the stray cat Sky's dialogue. LIP SYNC: Animate the mouth of ONLY the character who is currently speaking. All other characters keep their mouths closed and remain silent. Dialogue must be clearly synchronized with the correct character. TIMING — 15 SECONDS: 0–5 seconds: GRAY STRAY CAT speaks: «Я дерусь с котами, ем птиц с перьями, завтракаю крысами». 5–9 seconds: SKY THE DOG reacts with admiration and says: «Вот это жизнь! Романтика!» 9–15 seconds: PERSIK, THE ORANGE/RED CAT, looks shocked and says: «Всё. Больше никогда не пойду на улицу». REACTIONS: While the gray cat speaks, Persik listens and gradually looks shocked. Sky becomes increasingly fascinated. While Sky speaks, Sky looks impressed and enthusiastic. While Persik speaks, he looks horrified and backs away slightly from the window, while still remaining in the exact same scene. AUDIO: Russian language only. Exactly three spoken lines. No narrator. No additional dialogue. No improvised words. No background voices. No human voices. No subtitles. No captions. No text on screen. FINAL RESTRICTIONS: EXACTLY THREE CHARACTERS THROUGHOUT THE ENTIRE VIDEO. EXACTLY THE SAME THREE CHARACTERS AS IN THE STARTING IMAGE. NO NEW CHARACTERS. NO CHARACTER REPLACEMENT. NO CHARACTER DUPLICATION. NO CHANGES TO THE ORIGINAL SCENE. STATIC ENVIRONMENT. ONLY THE EXISTING CHARACTERS ANIMATE. STRICT SPEAKER-TO-CHARACTER MATCH.
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