Image - 2026-08-29 17:49
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered — Marco, a warm and approachable dance-studio instructor in his mid-thirties, medium athletic build with a dancer's relaxed posture. Warm olive skin, oval friendly face, dark brown eyes with kind crinkles, an easy welcoming smile with slight dimples. Short dark wavy hair swept back, neat trimmed stubble beard. He wears a fitted charcoal short-sleeve henley, sleeves showing toned forearms, slim tapered black trousers, and smooth-soled tan suede dance shoes. One hand extends outward in a gentle inviting gesture as if offering a first Bachata step, the other resting easily at his side. He stands in a bright wooden-floored dance studio with a mirrored wall, warm hanging lights and a barre behind him, relaxed and encouraging. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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