Image - 2026-08-19 21:15
Art style: 3D Pixar. Use ONLY the attached Emily reference image(s). This scene is part of a birthday animated story, so Emily must remain 100% recognizable and максимально похожей на референс. CRITICAL CHARACTER RULES: Preserve Emily’s identity exactly as in the attached reference. Do not redesign her face. Do not change her age. Do not create a different girl. Keep the same facial proportions, same eyes, same nose, same lips, same smile, same skin tone, same hairline, same hair texture, same overall personality and presence. Keep natural facial asymmetry. Emily must look like the exact same girl from the reference image. SCENE: Create a beautiful emotional Disney-Pixar-style animated scene of Emily at about 15 years old during the period of her original songs and music video filming. Emily is the main focus of the frame. She is standing on a stylish music video set, holding a microphone. She looks confident, talented, feminine and star-like. Her outfit can be changed, but it must remain elegant, youthful, stage-appropriate and beautiful. She may wear a fashionable performance dress or modern pop-artist outfit. The scene should feel like a real music video production: soft cinematic lights, studio atmosphere, elegant set design, slight glow, artistic background, maybe blurred camera equipment or light panels in the background. Important: the focus is on Emily as a young artist filming her own music video. COMPOSITION: Medium full-body or full-body shot. Emily stands in the center as the clear main star. One hand may hold the microphone. Pose should be natural and confident. Warm cinematic light. Magical, inspirational, celebratory mood. STYLE: High-quality Disney-Pixar-inspired 3D animation style. Soft polished rendering. Expressive eyes. Elegant lighting. Beautiful cinematic atmosphere. Birthday-story feeling, emotional and inspiring. ABSOLUTE NEGATIVE RULES: Do not duplicate Emily. Do not change her into another child. Do not add random performers. Do not distort facial features. Do not shorten or widen the face. Do not change eye shape. Do not change skin tone. Do not change hair color drastically. Do not make her look older or younger than about 15. Do not create a generic singer — she must be Emily from the reference. ПРОМТ НА АНИМАЦИЮ ДЛЯ DOITONG Animate ONLY the existing generated image. CRITICAL: Preserve Emily exactly as she appears in the image. Do not change her face. Do not change her hairstyle. Do not change her body proportions. Do not add extra characters. Do not change her outfit design during animation. Do not morph the face. ANIMATION: Emily softly breathes and gently shifts her posture. She holds the microphone naturally. She slightly turns her head. She gives a soft emotional singer’s expression, as if preparing to sing her original song. A gentle cinematic camera move slowly pushes in toward Emily. Studio lights softly shimmer in the background. If appropriate, add a very subtle feeling of music-video atmosphere, with elegant light movement and soft sparkle. The motion must be slow, graceful, emotional and cinematic. ENDING: Finish on a beautiful close-up or medium close-up of Emily looking inspired and star-like, as if she is ready to perform her own song. ABSOLUTELY NO: no face morphing, no extra people appearing, no outfit changes, no duplicated microphone, no exaggerated dance, no fast movements, no distorted hands, no changing identity. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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