Image - 2026-08-08 20:58
Art style: 3D Pixar. Use the attached Scene 1 image as the exact character reference for Olya. Keep the same Olya character, same face, facial features, skin tone, body proportions and 3D animated movie style. SCENE: Olya is at home late at night, sitting comfortably on a large cozy beige sofa and editing photographs on her laptop. The atmosphere is warm, quiet and slightly tired, showing that she has been working late. CHARACTER: Olya is 26 years old and petite, approximately 150 cm tall. She has dark brown, almost black, shoulder-length hair. Her hair is loosely gathered at the back with a simple dark claw clip, while some natural strands frame her face. Do not make her hair short. Do not make a bun or ponytail. POSE AND CAMERA ANGLE: Olya is sitting in a natural three-quarter side position, approximately 60 degrees turned away from the camera. We can clearly see the side of her face and body, but we can also clearly see the front of her laptop screen. She must NOT face the camera directly and must NOT be shown in a strict side profile. LAPTOP — VERY IMPORTANT: The laptop is naturally resting on Olya's thighs. The keyboard is facing Olya. The laptop screen is naturally angled approximately 25–30 degrees toward the camera, so the screen is clearly visible to the viewer while still looking physically natural. The laptop must have realistic perspective and correct proportions. It must be firmly resting on Olya's thighs and connected naturally to the keyboard base. The laptop screen clearly shows professional photo-editing software with a large portrait photograph being edited, color correction tools and a realistic editing interface. The screen should be clearly visible and recognizable, but there must be no readable text or logos. Olya's hands rest naturally on the keyboard as she works. CLOTHING: Olya is wearing an oversized loose light-gray sweatshirt and very wide loose gray sweatpants. She is completely barefoot. NO SHOES. NO SNEAKERS. NO SLIPPERS. NO FOOTWEAR OF ANY KIND. Do not place any shoes, sneakers or slippers anywhere near Olya, beside the sofa, under the table or anywhere else in the scene. CAT: A cute sleepy domestic cat is curled up comfortably beside Olya on the sofa. The cat is close to her but does not cover Olya, the laptop or the laptop screen. ROOM: A spacious cozy living room at night. There is a large window showing a dark blue evening/night sky outside. Warm floor lamps create soft cinematic lighting. The room contains a wooden coffee table with a professional camera and several printed photographs. IMPORTANT BACKGROUND: The sofa is NOT against a wall. There must be a large amount of open living-room space behind and around the sofa, including visible floor and furniture in the background. Do NOT place a wall immediately behind the sofa. The area behind the sofa must remain open and unobstructed so that a camera can later naturally move around Olya in a 360-degree orbit. COMPOSITION: Vertical 9:16 cinematic composition. Medium-wide shot. Olya, her face, hands, laptop and the laptop screen must all be visible in the same frame. The laptop screen is an important visual element and must not be hidden or turned away from the camera. The cat is secondary and should not block any important element. The composition should feel like a natural cinematic frame from a high-quality animated movie, not like a posed character illustration. STYLE: Warm cinematic evening lighting. Cozy beige, brown and warm gray color palette. Soft realistic shadows. Subtle film grain. High-quality polished 3D animated movie aesthetic. Natural depth of field. Elegant cinematic composition. DO NOT: Do not change Olya's face or character identity. Do not change her body proportions. Do not make her face the camera directly. Do not put her in a strict side profile. Do not hide the laptop screen. Do not rotate the laptop unnaturally toward the viewer. Do not make the laptop stand vertically. Do not make the laptop float. Do not place the laptop on a table. Do not place the sofa against a wall. Do not add a wall directly behind the sofa. Do not remove the open space behind the sofa. Do not change Olya's hairstyle. Do not make her hair short. Do not make a bun or ponytail. Do not add shoes, sneakers, slippers or any other footwear anywhere in the scene. Olya must remain completely barefoot. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Оля: A young woman in her early 20s with a soft, oval face, warm fair skin tone, and dark brown, shoulder-length bob hair styled with a gentle wave and parting. She has large, expressive dark eyes, delicate features, and a pleasant, calm expression. She is wearing a loose-fitting white long-sleeved crewneck sweatshirt paired with oversized grey fleece sweatpants and white sneakers, holding a professional camera in her lap while sitting cross-legged in a relaxed pose with one hand resting near her cheek.
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