Image - 2026-08-04 22:14
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Yegor, a cheerful young boy of about seven, Denis's little brother. He has a round rosy-cheeked face, big bright hazel eyes full of mischief, a wide gap-toothed grin, and a mop of tousled light-brown hair with a stubborn cowlick. Small slim build, fair skin. He wears a soft mustard-yellow t-shirt with a little cartoon rocket on the chest, denim overall shorts with one strap slightly undone, striped socks, and scuffed red-and-white sneakers. He holds a wrapped birthday gift with a lopsided bow to his chest, beaming playfully. Behind him a warm living room decorated with colorful balloons, paper streamers and a party banner, soft afternoon light, festive and loving mood. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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