Image - 2026-08-01 18:44
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, a small three-year-old boy named Maxim centered in frame. He has a round chubby toddler face, big expressive hazel eyes, full rosy cheeks, a tiny upturned nose and a pouty little mouth caught mid-tantrum yet endearing. Soft light-brown hair, slightly tousled with a cowlick at the crown. Fair skin with a healthy flush. Sturdy, energetic toddler build, short arms and legs, a rounded belly. He wears a bright striped long-sleeve shirt (yellow and blue), soft cotton shorts, and little light-up sneakers with velcro straps. One hand clutches a small toy dinosaur; the other is balled into a fist. He stands in a cozy sunlit family living room with scattered toys, energetic and slightly defiant, unpredictable but adorable. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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