Image - 2026-07-27 17:43
Art style: 3D Anthro. A clearly recognizable likeness of Son (Ethan) — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). Anthropomorphic young boy with a slightly smaller orange basketball for a head. The basketball head has living human-like eyes, expressive eyebrows, and a moving mouth built into the leather, with a Boston Celtics logo on his forehead. Wearing a green Boston Celtics basketball jersey. Highly aggressive, angry, and expressive face. Pixar 3D animated style. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: A high-quality 3D animated cinematic shot featuring anthropomorphic characters. The style is reminiscent of premium 3D animation studios like Pixar, Dreamworks, or Illumination. Expressive human-like features, anatomy, and emotions, combined with hyper-realistic textures of their natural materials and fabrics. Dramatic cinematic lighting, beautiful rim light, soft shadows, deep rich colors, shallow depth of field, 8k resolution, octane render, Unreal Engine 5 style, masterpiece. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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