Image - 2026-07-24 18:12
Art style: 3D Pixar. Full-length view, the entire figure of Katya visible from head to feet, standing upright, centered in a quiet high-school hallway with pale lockers and soft afternoon light filling the sides. A shy, slender teenage girl of average height with a modest, gentle posture — shoulders slightly drawn in, hands clasped low in front of her, holding a couple of books against her stomach. She has a soft oval face, fair skin, faint freckles, and large deep expressive dark-brown eyes with a thoughtful, quiet gaze looking slightly downward. Straight chestnut-brown hair falls past her shoulders with a simple side part, a few strands tucked behind one ear. She wears a plain oversized beige cardigan over a white blouse, a knee-length pleated grey skirt, dark tights, and simple flat brown loafers. Her expression is calm and timid, a faint hesitant half-smile. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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