Image - 2026-07-21 23:14
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the setting filling the sides. Dima, a seventeen-year-old boy who looks older than his age because of his serious, steady gaze. Strong, angular face with defined jaw, straight nose, thick dark eyebrows, calm intense brown eyes and a faint set to his mouth. Short dark brown hair, slightly tousled. Lean but broad-shouldered athletic teenage build, standing a little taller than average. He wears a dark fitted t-shirt under a worn black jacket, dark slim jeans and scuffed lace-up sneakers. Hands relaxed at his sides, weight balanced, protective and confident posture, quietly watchful expression. Setting: a sunlit school courtyard with playground equipment softly blurred behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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