Image - 2026-07-18 09:41
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a modern apartment living room. Artem is a 35-year-old man with a lean, tall, broad-shouldered build and sharp, angular features: a strong square jaw, high defined cheekbones, straight prominent nose, and thin tight lips pressed into a scowl. Dark short-cropped hair combed back, close-trimmed dark stubble, heavy furrowed brows over cold narrowed dark eyes radiating an imperious, domineering temper. He wears a fitted charcoal-grey button-up shirt with rolled sleeves, dark slim trousers, and a leather belt, standing in polished black leather dress shoes. His posture is rigid and confrontational — fists clenched at his sides, chin lifted, weight forward, expression seething with barely-contained anger. Warm indoor evening lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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