Image - 2026-07-14 19:22
Art style: Cinematic Realistic. A clearly recognizable likeness of Sela — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). A young woman in her twenties with a strong, athletic build, fair skin smeared with dark ash, and long, dark hair tied back in a messy braid. Her face is expressive, marked by exhaustion, grief, and fierce defiance. She wears a sturdy, dark grey warden's tunic and heavy leather bracers, her hands stained with soot. She stands near a dark, narrow stone slot, illuminated by harsh, flickering orange firelight that creates deep, dramatic contrasts on her features. The setting is oppressive, surrounded by rough, dark stone walls and scattered ash. Full-length shot, head to toe — the entire outfit and footwear must be visible. Character standing in a natural relaxed pose, front-facing, face clearly visible. Plain seamless studio background, even soft lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium.
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