Image - 2026-07-13 14:10
Art style: 3D Pixar. A clearly recognizable likeness of Телдрин — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). Prompt: full body 3D animation style, stylized character design, Pixar-inspired, cinematic lighting, a dark elf male warrior, Dunmer from Elder Scrolls, ashen grey skin, deep crimson eyes, short black hair with a small knot, tired grim expression, lean muscular build, scars on eyebrow and cheek, wearing a mix of bonemold chitin armor and a faded red fur cloak, holding a cracked smoky ashen sword that emits faint embers, dusty travel-worn appearance, high quality 3D render, sharp focus, concept art --ar 2:3 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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