Image - 2026-07-04 19:53
Art style: 3D Pixar. Ignas Brazdeikis, shown full-length from head to feet, standing upright, the entire figure visible and centered — a real Lithuanian professional basketball forward in his mid-20s. He has a fair complexion, a strong squared jaw, short dark brown hair cropped neat on the sides, thick eyebrows, and a lean, muscular athletic build with broad shoulders, long arms and defined calves. He wears the Lithuania national team green sleeveless jersey with white and yellow trim, the number 8 on the chest, matching green shorts, high white basketball socks and modern white-and-green performance basketball sneakers laced tight. His expression is fiercely determined, eyes locked forward, mid-motion as he rises for a high-arcing contested jump shot, shooting arm cocked and ball balanced on fingertips, in a packed sold-out arena with blurred bright court lighting behind him.</parameter> <parameter name="real_person">true ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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