Image - 2026-07-03 11:32
Art style: 3D Pixar animation. Full-length view, the entire figure visible from head to feet, standing upright, figure centered on a glossy indoor basketball court with wooden floorboards and blurred bleachers filling the sides. Lukas is a lean, athletic point-guard build, about 190cm, broad shoulders and long defensive wingspan. He has fair skin, a strong jaw, short dark-brown hair cropped tight on the sides, and alert focused hazel eyes with a determined half-smile. He wears a crisp navy-and-white home jersey with the bold number 12 across the chest, matching mesh shorts hitting just above the knee, a compression sleeve on one forearm, and high-top basketball sneakers with white socks. He crouches low in a defensive stance, knees bent, arms spread wide and palms open, weight balanced on the balls of his feet, eyes tracking an unseen opponent. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar animation" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar animation". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar animation" idiom, not in any other medium.
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